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Diablo 3 convention of elements cube4/3/2024 And there is so much more to be angry and frustrated about. Many of you remember the state that it came out in, so I won't say that progress has not been made, but it sure seems like it has stopped. 12 years should be enough time to make a game that is fun to play. Diablo 3 was in development for 7 years and it has been 5 years since it is out. The biggest problem is just how powerful it is To a point where you feel like you are forced to play it and there you are, casting your skills with almost no damage most of the time, feeling frustrated and then finding that "oh wait, my skills are on cooldown now that the element of my build has come up, ups, I guess I'll wait for 16 more seconds to be able to do anything" or, you can have the joy of just running around, not doing anything but trying to survive because it's not your time to play the game. What is the developers solution to this problem? An item that is far more boring since it promotes that you do not actually play the game for 3/4 of the time. You see Stone of Jordan was seen by, well everybody, as a very boring item that provides such a damage boost that it was seen as a must play. Convention of Elements came to be as an alternative to Stone of Jordan. I'm sorry for yelling, I'm very frustrated with many of the developers decisions but for me this one takes the cake. Do you know what casting skills is called? PLAYING THE GAME. You run around, making sure that you survive and that you don't cast your spells/skills so that they are not on cooldown when the 4 seconds come in which you can must cast all your skills to do your damage. It promotes a game play where for 12 seconds of the game you don't do anything. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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